Search found 84 matches
- Thu Apr 04, 2013 1:11 pm
- Forum: General Discussion
- Topic: NA Tank Ops
- Replies: 42
- Views: 10804
Re: NA Tank Ops
Sorry for my original rant. It was not very professional. Real life has been stressful for me. ATM, I'm essentially working 1 full time job, 2 part time jobs and have 3 daughters at home that constantly require my attention. So my battlefield time is limited to 2-3 hours a week. I have always been ...
- Thu Apr 04, 2013 1:07 am
- Forum: General Discussion
- Topic: NA Tank Ops
- Replies: 42
- Views: 10804
Re: NA Tank Ops
I agree that Tank Superiority requires tactics. It's just that it's not played much on GC and so, in my opinion, is still relatively new. That's why it feels confusing and like there's no preparation. It'll take time to develop strategies and plans.
- Wed Apr 03, 2013 7:20 pm
- Forum: General Discussion
- Topic: NA Tank Ops
- Replies: 42
- Views: 10804
Re: NA Tank Ops
Didn't we try Close Quarters last campaign? I thought that people didn't really receive it well. I heard it was too hectic and random spawns doesn't really help. I personally like CQ because it helps me practice my infantry skills, but I do find it difficult how to implement tactics and strategy pro...
- Sun Mar 31, 2013 3:28 am
- Forum: General Discussion
- Topic: No gun glitch survey
- Replies: 205
- Views: 53564
Re: No gun glitch survey
By the way, did anyone have problems with the gun glitch this past Battleday? Did we try turning off procon and see what happened?
- Wed Mar 27, 2013 3:32 pm
- Forum: General Discussion
- Topic: So I have all this data...
- Replies: 32
- Views: 7863
Re: So I have all this data...
As far as I can tell, I never heard about the gun glitch until the battleday that occurred after the release of Aftermath. That's when a bunch of people got it and started talking about it. Could it have started when AK came out, but only very few people would ever get it? As for game modes, I poste...
- Tue Mar 26, 2013 7:51 pm
- Forum: General Discussion
- Topic: No gun glitch survey
- Replies: 205
- Views: 53564
Re: No gun glitch survey
I finally got the no gun glitch during the Rush round on Wake Island on the EU server. Was very brief though as I spawned in only a minute before the round was over.
- Sun Mar 24, 2013 1:25 am
- Forum: BRUMMIE's Tavern
- Topic: Good animes?
- Replies: 84
- Views: 38999
Re: Good animes?
Naruto Shippuden wouldn't even fit the criteria Necromancer's looking for. While there is a plot, it's just so long that in some sense that it doesn't really seem to really have a plot. Chemical, since you were a big fan of Steins;Gate, did you watch Robotics;Notes since it was made by the same game...
- Sat Mar 23, 2013 4:29 am
- Forum: BRUMMIE's Tavern
- Topic: Good animes?
- Replies: 84
- Views: 38999
Re: Good animes?
Psycho-Pass just ended. It definitely did not disappoint, and I feel was the best show I watched these past two seasons. Very psychological and philosophical. Antagonist is unique, which is a bonus. There were a lot of cliff hangers , though I felt that they were well done and kept me hooked. Couldn...
- Fri Mar 15, 2013 3:58 pm
- Forum: Announcements
- Topic: GCW: KART Rises
- Replies: 1
- Views: 2538
Re: GCW: KART Rises
The twist on Cheesy being assassinated is interesting, even though he's part of KART's high command. LOD propaganda? Rumors abound...
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- Tue Mar 12, 2013 1:35 pm
- Forum: General Discussion
- Topic: C5 will also incorporate End game
- Replies: 3
- Views: 1346
Re: C5 will also incorporate End game
It's cool that we get to incorporate End game. Considering it just came out, how do you guys plan to incorporate it? Do you plan to incorporate all the 4 maps for conquest and CTF? Perhaps the scrim days will be used to test End Game and it's features?
- Mon Mar 11, 2013 5:30 pm
- Forum: Announcements
- Topic: GCW: Starfisher Assassinated
- Replies: 26
- Views: 8809
Re: GCW: Starfisher Assassinated
Wait, wait, wait. Tactical Virus and Dan1mall were on STAR, not Gladius during the last campaign. Typo?
- Wed Mar 06, 2013 1:08 pm
- Forum: General Discussion
- Topic: End Game Patch Notes
- Replies: 43
- Views: 9543
Re: End Game Patch Notes
That is seriously broken. Maybe they should have toned down the rocket damage so it would have been similar to an attack heli's rockets?
- Tue Mar 05, 2013 2:30 pm
- Forum: General Discussion
- Topic: End Game Patch Notes
- Replies: 43
- Views: 9543
Re: End Game Patch Notes
Interesting. Another set of MCOMs for a total of 5 sets to be destroyed on Damavand? Should try this sometime.
- Tue Mar 05, 2013 12:12 am
- Forum: Announcements
- Topic: Campaign 5 Draft Opens!
- Replies: 61
- Views: 18668
Re: Campaign 5 Draft Opens!
I would like to request that me and Darkrider312 can sign up for the draft as a group. Reason: we're good friends in RL and we would really prefer to be on the same team. I already signed up for the draft prior to this thread being created, but I basically noted this during my signup. I'm posting i...
- Wed Feb 27, 2013 2:14 pm
- Forum: General Discussion
- Topic: Endgame patch speculation
- Replies: 23
- Views: 5474
Re: Endgame patch speculation
Scout helis do get below radar, though transports do not.elchino7 wrote: ----Scout/Transport: add below radar.