Search found 211 matches

by ViperXVII
Fri Sep 25, 2015 7:32 pm
Forum: Other Games
Topic: [Ark] Rust with Dinosaurs?
Replies: 31
Views: 42438

Re: [Ark] Rust with Dinosaurs?

Spoiler: show
Image
by ViperXVII
Fri Sep 25, 2015 4:10 pm
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

There is a spectate function yes. Two people "physically" spectate since games can hild up to 8 and 3 v 3s means 6 total. Also steam stream is another choice ofc.
by ViperXVII
Thu Sep 24, 2015 7:34 pm
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

Date and hour being flown around are now SBT + 3 (4 PM EST) since some people had problems making that hour unless anybody wants to push it in either direction?
by ViperXVII
Thu Sep 24, 2015 5:10 pm
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

TIL, W10 orders calendar by default with the EVER SO CLEVER SUNDAY FIRST DAY OF THE WEEK METHOD

my b
by ViperXVII
Thu Sep 24, 2015 4:13 pm
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

Alrighty, we have 21 people, a nice even number for 7 teams of 3 v 3. Before we start rolling the dice on the teams, we were talking about how to co-ordinate this. My idea was that teams would work out schedules between them and just go with w/e, but it'd be nice if we have a general date/hour and s...
by ViperXVII
Mon Sep 21, 2015 1:43 pm
Forum: BRUMMIE's Tavern
Topic: Error joining the TS
Replies: 4
Views: 3425

Re: Error joining the TS

can you connect to any other TS? Just to rule out if its a hop to GC or something else
by ViperXVII
Mon Sep 21, 2015 10:05 am
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

Updated with a preliminary list to get things rolling, will ask 21CW guys also. Did I miss anyone?
by ViperXVII
Thu Sep 17, 2015 3:58 pm
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

Gwynzer wrote:Random teams?
No.

Funhit vs everyone.
by ViperXVII
Thu Sep 17, 2015 7:41 am
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Re: Rocket league friendly tourney!

fUNh1t wrote:I'll steal all the goals.
вор, воровка, нагар
by ViperXVII
Wed Sep 16, 2015 7:55 pm
Forum: General Discussion
Topic: Rocket league friendly tourney!
Replies: 41
Views: 21840

Rocket league friendly tourney!

Hey guys so we had a 3 (Disco, Gonzo and myself) v 3 (Lambo, Slyfox, Wizard) with the black-intel guys and it was a blast, we're wondering if anyone else would want to participate in a friendly tourney with random teams. Join the steam group http://steamcommunity.com/groups/rltourney Current player ...
by ViperXVII
Wed Sep 16, 2015 6:03 am
Forum: General Discussion
Topic: Gc vs 21 Forums are up - Join ABC draft
Replies: 4
Views: 4803

Re: Gc vs 21 Forums are up - Join ABC draft

King6moh wrote:Can we get a PM sent to everyone in the Scrimmage planning group?
Might as well ... people are lagging behind.
by ViperXVII
Tue Sep 15, 2015 4:42 am
Forum: General Discussion
Topic: Gc vs 21 Forums are up - Join ABC draft
Replies: 4
Views: 4803

Re: Gc vs 21 Forums are up - Join ABC draft

Bump on this
by ViperXVII
Mon Sep 14, 2015 4:29 pm
Forum: General Discussion
Topic: Looking for Idea's on how to graphically represent
Replies: 10
Views: 5173

Re: Looking for Idea's on how to graphically represent

Quite true. The only problem with the risk map is representing it correctly. Since the outcomes of each week are unknown, it would be a pain to re-assess territories based on damage done, at least that was what I gathered. Having a simple tug or bar requires no calculations?
by ViperXVII
Mon Sep 14, 2015 1:59 pm
Forum: General Discussion
Topic: Looking for Idea's on how to graphically represent
Replies: 10
Views: 5173

Re: Looking for Idea's on how to graphically represent

We are though. He who reaches 70 points wins. Thus if you just invert it and take away, you are accurately representing how close to victory you are.