Naval Strike DLC - DELAYED FOR PC!

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Jokerle
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Re: Naval Strike DLC details - OLD CANNON?

Post by Jokerle »

Róka wrote:
TheNixNick wrote:^ Can it lock-on to aircraft?
Probably
:lol:
That #BATTLEFEEL :lol:
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Re: Naval Strike DLC details - OLD CANNON?

Post by Tea-Assault »

The AA mine can be infinitely reloaded like the UCAV.
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Re: Naval Strike DLC details - OLD CANNON?

Post by elchino7 »

Tea-Assault wrote:The AA mine can be infinitely reloaded like the UCAV.
Meh, but you have to be constantly picking both up and only 1 of the shoot (if you are referring to the exploit). But yes, ammo box + Stinger + AA mines = no air fun.

I´m gonna wait for the old cannon vs jet vids.
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Róka
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Re: Naval Strike DLC details - OLD CANNON?

Post by Róka »

Jokerle wrote:
Róka wrote:
TheNixNick wrote:^ Can it lock-on to aircraft?
Probably
:lol:
That #BATTLEFEEL :lol:
lol you saw that failure of an attempt to get something trending by DICE too! :lol:
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Re: Naval Strike DLC details - MAP LAYOUTS + OLD CANNON

Post by Hgx »

OP UPDATED
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Re: Naval Strike DLC details - MAP LAYOUTS + OLD CANNON

Post by Nix »

Paracel Storm v2.0
Paracel Storm v3.0
Paracel Storm v4.0
Paracel Storm v4.5

I just want more Golmuds and Silk Roads, IS THAT SO MUCH TO ASK?
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matsif
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Re: Naval Strike DLC details - MAP LAYOUTS + OLD CANNON

Post by matsif »

TheNixNick wrote:Paracel Storm v2.0
Paracel Storm v3.0
Paracel Storm v4.0
Paracel Storm v4.5
which is fitting, considering the fact they have to be limited to island stuff for the carriers. Not like we can have the 2142 titan maps again with an aircraft carrier.

will reserve judgement until I play them. But as long as they aren't Wake Island 5.0, 5.1, 5.2, and 5.3, I won't be upset.
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Róka
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Re: Naval Strike DLC details - MAP LAYOUTS + OLD CANNON

Post by Róka »

I'm just really missing Karkand. Metro is just 'okay' imo and wasn't really needed, even as a "exp-fest" - we have locker for that.
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Re: Naval Strike DLC details - MAP LAYOUTS + OLD CANNON

Post by Sarantini »

The hovercraft will be fun
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Re: Naval Strike DLC details - MAP LAYOUTS + OLD CANNON

Post by Hgx »

Hopefully some of these maps will have AT LEAST one MBT per team.

Róka wrote:I'm just really missing Karkand. Metro is just 'okay' imo and wasn't really needed, even as a "exp-fest" - we have locker for that.
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Sarantini wrote:The hovercraft will be fun
People crossing across the islands from water to land, to water again, lol.
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Re: Naval Strike DLC details - TEASER Video

Post by Róka »

damn it the sound effects are too good though (Naval Strike teaser)
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Re: Naval Strike DLC - FIRST LOOK AT ALL MAPS.

Post by Necromancer »

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Re: Naval Strike DLC - DELAYED FOR PC!

Post by Gwynzer »

Booooo. Also wtf:
Quality is our number one priority and we will not release Battlefield 4 Naval Strike on PC until we feel it meets the highest quality level possible.
LOL
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Re: Naval Strike DLC - DELAYED FOR PC!

Post by matsif »

Gwynzer wrote:Booooo. Also wtf:
Quality is our number one priority and we will not release Battlefield 4 Naval Strike on PC until we feel it meets the highest quality level possible.
LOL
maybe they should have thought of that when they released the vanilla game.

edit: after reading the article, it's only delayed for PC. which just points me towards believing even more they don't care about PC gaming anymore. It just proves they created the game as a console port, and failed at that. I'll believe they found a gamebreaking bug 3 hours before release when hell freezes over and pigs fly.
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Re: Naval Strike DLC - DELAYED FOR PC!

Post by cairdazar »

The DLC was released for me when I logged in remotely at 30 min past the original release time.
The setup failed 3 times so I restarted origin and it is no longer released :roll:
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