Ban UCAV from all future campaigns

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Divine-Sneaker
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Ban UCAV from all future campaigns

Post by Divine-Sneaker »

Yes.

Anyone who says otherwise is a retard
"fraking game mechanics"
elchino7
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Re: Ban UCAV from all future campaigns

Post by elchino7 »

Otherwise.
Spoiler: show
We dont need drones
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SeraphiM0352
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Re: Ban UCAV from all future campaigns

Post by SeraphiM0352 »

Thats lame
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SeraphiM0352
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Re: Ban UCAV from all future campaigns

Post by SeraphiM0352 »

Ban AA...anyone who says others wise is potato
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KoffeinFlummi
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Re: Ban UCAV from all future campaigns

Post by KoffeinFlummi »

Divine-Sneaker wrote:Yes.

Anyone who says otherwise is a retard
Hmm, yes, I see, well reasoned.
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RazY70
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Re: Ban UCAV from all future campaigns

Post by RazY70 »

At the moment it seems it can be exploited so at least till things get sorted out I think it shouldn't be used
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SeraphiM0352
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Re: Ban UCAV from all future campaigns

Post by SeraphiM0352 »

explain this exploit
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Jokerle
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Re: Ban UCAV from all future campaigns

Post by Jokerle »

It is a 'TV missile' for infantry, I also see it kinda too strong. Range is limited, ok, but damage vs vehicles is too strong.
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Necromancer
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Re: Ban UCAV from all future campaigns

Post by Necromancer »

slow down. banning it for this campaign or until its fixed is enough, no need to ban it from ALL future campaigns.

whats the purpose of these UCAV anyway? are supposed to crash into something? or it just better way to use em this way?
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RazY70
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Re: Ban UCAV from all future campaigns

Post by RazY70 »

SeraphiM0352 wrote:explain this exploit
phpBB [video]
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Re: Ban UCAV from all future campaigns

Post by SeraphiM0352 »

i dont see an exploit. you just dont like dying to it. i dont like dying to AA so we should ban that too
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RazY70
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Re: Ban UCAV from all future campaigns

Post by RazY70 »

SeraphiM0352 wrote:i dont see an exploit. you just dont like dying to it. i dont like dying to AA so we should ban that too
No. I don't want our battledays to deteriorate to such a cheap tactic
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KoffeinFlummi
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Re: Ban UCAV from all future campaigns

Post by KoffeinFlummi »

RazY70 wrote:
SeraphiM0352 wrote:i dont see an exploit. you just dont like dying to it. i dont like dying to AA so we should ban that too
No. I don't want our battledays to deteriorate to such a cheap tactic
How is this cheaper than, say, using something like the MBT LAW which aims automatically for you, or all the lock-on weapons in the game? It's something that finally requires some skill to use.

Using it to kill people is not an exploit, it's what it's for.
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SeraphiM0352
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Re: Ban UCAV from all future campaigns

Post by SeraphiM0352 »

then dont use that tactic. it may be a bit overpowered but its not an expoilt. dont make it out to be one because you had a bad round with it. we already operate on fair play, do you really think GC will "deteriorate" into hide and seek with drones?
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Re: Ban UCAV from all future campaigns

Post by Digz »

since BC:2 battelfield is presenting more and more noob-frienldy battlefield games which aims
for the pockets of the masses just for that video posted here, giggling like girls and having fun
with friends with all the auto lock and aim with more amazing graphics that people will stay at home
saying it looks better than the graphics outside.

I don't like do die from Air assets in GC so in the spirit of this Rage Quit thread
plz ban it.
you guys wanna feel pros without crying and raging? go back to BF2 and play only with m16 and ak, banning all the rest
and playing 64 Karkand inf flag by flag. until then get with the program. and donate to GC to cry and rage
with class at the supporting members thread.
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