I gotta go to work at around SBT and will be back at like SBT +3Hitman47 wrote:at SBT today if u arent scared.
If a4, henidhor, zorplex, wenie can get on at SBT +3 or so, we can move it up to that time rather than SBT +6.
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I gotta go to work at around SBT and will be back at like SBT +3Hitman47 wrote:at SBT today if u arent scared.
This is true. If you get a terrible start you are at a big disadvantage. However you may need to adjust your play. You may need to go for a cultural victory, go straight into early military to take out a city state, straight into expansion to build as many cities on decent land as possible, etc. At worst case you may have no hope of winning but you can be part of the decision of who will win as in picking your allies and enemies.Way too much is dependent on starting locations
You are right about that. There are about half a dozen very OP tier I civilization out there when used correctly are absolutely dominating. When we random and you get one if can be very unfun for the other players.Civilization balance is stupid
It is a simple fact that some of us relish war. If you are next to one of us you need to make allies and build a big enough military to defend yourself. Use the soldiers stat in demographics screen to see how big of a military you need. Civ is very defender biased and if you use the terrain correctly and the use of rivers well you can defend against a superior force with little effort. Also citadels are OP as long as you place them well and defend them.Overly aggressive and warmongering players can ruin games for me.
Ya this does seem silly. However we could make a gentleman's agreement. Where you would pick who would move and attack first and who would do it second. This would simulate the normal turns that you would have in single player. However wars would last longer and turn timer would need to be disabled i think.Twitch based instant combat
Indeed.... civ 5 multiplayer coding is bad and it should feel bad.I'm really sick of restarts, loading screens, and lobbies.