Global Podcast #15

The website front page.

Moderator: Executive

User avatar
Necromancer
Supporting Member
Supporting Member
Posts: 3315
Joined: Sat Jul 28, 2012 4:20 pm

Re: Global Podcast #15

Post by Necromancer »

Sarantini wrote:What are the arguments for lowering the HP?
BF3?!
Image
-“Regret your helplessness…and feel despair.”
Achievement Unlocked: Battlefield 4 Uninstalled!!
User avatar
Hgx
Posts: 1182
Joined: Tue Jul 03, 2012 11:00 pm
Location: Argentina

Re: Global Podcast #15

Post by Hgx »

Sarantini wrote:What are the arguments for lowering the HP?
I wanna be 420xXx_y0l0SnIpx0r_n0hAckS-puReSkILl_xXx

:thumbup:
Image
Wi1D_K4rD
Supporting Member
Supporting Member
Posts: 769
Joined: Thu Jun 28, 2012 5:30 pm

Re: Global Podcast #15

Post by Wi1D_K4rD »

FisherMan9999 wrote:DMRs= spamming semi-automatic rifle= frustrating death.Seriously though, I don't think there's a lot of skill in clicking(spamming) your left mouse button and holding the right one(you can skip this part),especially SKS :evil: .
That's a ridiculous argument. One can say there isn't skill involved with automatic weapons. Just hold the left mouse button while holding the right one(can skip this part). Both are just as spammy one just requires more work by the user.

Honestly, under fire from an automatic, a DMR user almost has to spam because DICE's insistence on Random bullet deviation to "represent" suppression. Not that I'm justifying spamming DMRs. I only do it when I'm being rushed by multiple automatics at once as at that point I don't really have the luxury of aiming as I'm probably dead anyways.

For the record, I wasn't really overreacting... that much. My previous post was out of frustration of hearing the community(not GC, BF4's in general) claim DMRs are OP. If they were there would be a significant change in my K/D when I use DMRs over when I'm not using DMRs and honestly it's about the same regardless what I'm using. FWIW if GC chose to ban them I would accept it without further question and still play.
Image
CorranHorn
Supporting Member
Supporting Member
Posts: 339
Joined: Mon Feb 13, 2012 11:53 pm

Re: Global Podcast #15

Post by CorranHorn »

The point is that we don't want a gun that can spam one shot kills.
Wi1D_K4rD
Supporting Member
Supporting Member
Posts: 769
Joined: Thu Jun 28, 2012 5:30 pm

Re: Global Podcast #15

Post by Wi1D_K4rD »

CorranHorn wrote:The point is that we don't want a gun that can spam one shot kills.
Max damage for any DMR as far as I am aware is 45. With a headshot sure that brings it to 90 which if we lower to 80 is a one shot kill but I mean... thats a head shot. I'd hope that would be a one hit kill. Any other part of the body it is literally impossible to have a one shot kill unless we are talking about lowering health that low in which case... I don't think there is a single weapon in the game that won't feel OP...
Image
Snoopnoop
Posts: 24
Joined: Tue Sep 18, 2012 12:29 am

Re: Global Podcast #15

Post by Snoopnoop »

CorranHorn wrote:The point is that we don't want a gun that can spam one shot kills.
I can do that better with a bolt action or shotgun.

I don't mind if DMRs are in or out...only part I find op about them is the sound they make.
Hitman47
Supporting Member
Supporting Member
Posts: 4285
Joined: Mon Jul 20, 2009 8:23 pm
Location: Hall of Fame

Re: Global Podcast #15

Post by Hitman47 »

Snoopnoop wrote:
CorranHorn wrote:The point is that we don't want a gun that can spam one shot kills.
I can do that better with a bolt action or shotgun.

I don't mind if DMRs are in or out...only part I find op about them is the sound they make.
sniper rifles (NOT DMRS) will be limited to 1 per team.
BF2: C5 - Corporal | C6 - Corporal | C7 - Feldwebel (Sergeant) | C8 - Neutral Peace Keeper | C9 - Captain | C10 - Grand Moff (HC) | C11 - Macaca (Staff Sergeant) | C12 - Major | C13 - Corporal
BF3: C1 - Colonel | C2 - General | C3 - Neutral | C4 - Brigadier | C5 - Private | C6 - Brigadier General
BF4: C1 - Tournament Admin | C2 - General
User avatar
FisherMan9999
Posts: 533
Joined: Fri Jun 29, 2012 4:17 am
Location: Sofia,Bulgaria

Re: Global Podcast #15

Post by FisherMan9999 »

Wi1D_K4rD wrote:
FisherMan9999 wrote:DMRs= spamming semi-automatic rifle= frustrating death.Seriously though, I don't think there's a lot of skill in clicking(spamming) your left mouse button and holding the right one(you can skip this part),especially SKS :evil: .
That's a ridiculous argument. One can say there isn't skill involved with automatic weapons. Just hold the left mouse button while holding the right one(can skip this part). Both are just as spammy one just requires more work by the user.
I'm sorry,but I have to disagree with you.All competitive players will understand what I meant by saying spamming semi-automatic rifles.I don't think you can jump like a rabbit, spam like a wh*re and carry 15 kg equipment + 3,5-5 kg DMR rifle in your hands.In addition, if some retarded noob catches you with his shitty SKS unprepared, your chances to survive are pretty low; almost impossible,because, like Corran said, this ''weapon'' kills you instantly.I can always be a fa*got and play with this machine of b*llshitness and pretend to be ''skilled'' ,but I don't find it enjoyable and challenging.In BF3, there was a HUGE difference between beginners,casual,semi-competitive,competitive and professional players.I don't want to start flame wars why Battlefield 3 is better than Battlefield 4.I will just say that you really had to have balls to play well with the assault rifles.The skill bar difference between these player categories in BF4 isn't as big as I would like to.However, the rule is still valid and applicable.
BF3:C3-Armour(Dragoon)Corporal
BF3:C4-Armour(Anvil)Staff Sergeant/Infantry(Hammer)Corporal
BF3:C5-Armour(Yellow)Specialist
BF3:C6-Armour(Armour Column)Warrant Officer
BF4:C1-Armour(Grizzlies)1st Lieutenant
СЪ НАМИ БОГЪ !!!
GOD IS WITH US !!!
Wi1D_K4rD
Supporting Member
Supporting Member
Posts: 769
Joined: Thu Jun 28, 2012 5:30 pm

Re: Global Podcast #15

Post by Wi1D_K4rD »

FisherMan9999 wrote: snipity snip
I am going to have to ignore the connotation about myself in that rant. and again say that same argument can be applied to automatic weapons. You get caught unprepared you are going to die regardless what the "noob" is using. Unless he's completely incompetent at aiming entirely in which case does not matter what he was using. No one said a thing about bunny hopping. And I'd refrain from mentioning the BF3 comp scene in a discussion with me because I participated in it for a while and M16 Assaults all around do not make a balanced competitive game by any means. Well... I guess it was balanced since everyone was using the same weapon but still.

Anyways, I've said my opinion on the matter. It gets banned, it gets banned. Doesn't change my ability to play any.
Image
User avatar
FisherMan9999
Posts: 533
Joined: Fri Jun 29, 2012 4:17 am
Location: Sofia,Bulgaria

Re: Global Podcast #15

Post by FisherMan9999 »

I assure you that in BF3 you can escape from every situation thanks to some ''dodging'' maneuvers . You just need to be competent on what you're doing.You mentioned M16. I'm sorry,but AEK wasn't bad at all. In some specific combat situations it was even better than the overestimated M16A3. Everything depends on what your style is,how good you are, and whether you have the will to improve your aim with the weapon or not ;) .Regarding the DMRs, I guess I was clear on what my position is.
BF3:C3-Armour(Dragoon)Corporal
BF3:C4-Armour(Anvil)Staff Sergeant/Infantry(Hammer)Corporal
BF3:C5-Armour(Yellow)Specialist
BF3:C6-Armour(Armour Column)Warrant Officer
BF4:C1-Armour(Grizzlies)1st Lieutenant
СЪ НАМИ БОГЪ !!!
GOD IS WITH US !!!
User avatar
matsif
Executive
Executive
Posts: 4495
Joined: Mon Jul 20, 2009 8:23 pm
Location: I don't exist.

Re: Global Podcast #15

Post by matsif »

imo no reason to ban DMRs if the HP limit gets lowered. but I'll support whatever is decided.

biggest reason to ban DMRs is to get rid of the SMACK SMACK SMACK SMACK SMACK noise.
woke up this morning, put on my slippers, walked in the kitchen and died
User avatar
Hgx
Posts: 1182
Joined: Tue Jul 03, 2012 11:00 pm
Location: Argentina

Re: Global Podcast #15

Post by Hgx »

OKEY, this has gonne a little bit too far so let me clear this up.

After mentioning DMRs we came to the conclusion of testing them with different HP settings not only because of its 1hk potential at close range, but also a lack of knowledge in the damage multipliers that get applied to different guns and body parts.

One of our main doubts was the chest multiplier for DMRs. I suggested that we needed to test that in order to prove if the chest multiplier was x1.0 or x1.25. What this means is that, if HP gets lowered to 90% or lower, a DMR could kill you in TWO shots ACROSS THE MAP. (36x1,25x2 = 90)
We tested it, and we're almost sure that that's NOT the case, apparently DMRs have a x1.0 multiplier to the chest, which would mean you need 3 shots to the chest (MIN damage) to kill someone.
Another thing is, with 80% HP, a DMR headshot would leave you in 8% hp AT ANY RANGE, and as far as I know, we don't have auto-regen in GC.
This was a minor confusion because some people left before we (Gonzo and I) ended the first test.

So please stop arguing (in a bad or agressive way), we're gonna keep testing this in the next battleday as I mentioned before. (I think)
We don't want 70% of our community running with the same type of weapon but at the same time we want to balance thing a little bit more, make some other guns more useful and at the same time, keep the GC-mode of settings, which is (or was) a mix between normal-core and hard-core.

Thanks.
With this I don't mean to speak for anyone on the TA or HC team for any army, just telling you what happened.
Image
User avatar
Róka
Posts: 1077
Joined: Thu Jun 28, 2012 8:39 pm
Location: South Texas

Re: Global Podcast #15

Post by Róka »

Thank you for clearing that up Hgx.
By the way, if any of you want to continue this discussion, last I remember this thread (http://global-conflict.org/viewtopic.php?f=309&t=23866) was made just for that.
ImageImage
User avatar
Nix
Posts: 499
Joined: Wed Apr 03, 2013 12:56 pm
Location: Arizona, United States

Re: Global Podcast #15

Post by Nix »

Hitman47 wrote: sniper rifles (NOT DMRS) will be limited to 1 per team.
Again, WAT!?
Image
MAAfield 4: MAA Rising, Second MAA, MAA Strike, MAA's Teeth, Final MAA, MAA Operations, Community MAA and Legacy MAA
User avatar
Jokerle
Supporting Member
Supporting Member
Posts: 1986
Joined: Fri Jan 11, 2013 1:13 pm
Location: latest crashsite

Re: Global Podcast #15

Post by Jokerle »

TheNixNick wrote:
Hitman47 wrote: sniper rifles (NOT DMRS) will be limited to 1 per team.
Again, WAT!?
lol
Wat ne Wuchtbrumme!
Post Reply