Battlefield 5 speculation
Moderator: Executive
Battlefield 5 speculation
Hello GC
There has been a rumor saying BF5 would be based in World War 1. Personally, I'm very skeptic about this rumor, but what are your thoughts about a WW1 Battlefield? I personally prefer modern or slightly futuristic theme, like Battlefield 2142. I'd like to hear your opinions.
There has been a rumor saying BF5 would be based in World War 1. Personally, I'm very skeptic about this rumor, but what are your thoughts about a WW1 Battlefield? I personally prefer modern or slightly futuristic theme, like Battlefield 2142. I'd like to hear your opinions.
"We're all soldiers now."
Re: Battlefield 5 speculation
WW I setting would be a pleasant surprise.
But didnt they mention in an interview way back that it would be a modern military shooter?
I just hope they dont go in the super casual Star Wars direction.
But didnt they mention in an interview way back that it would be a modern military shooter?
I just hope they dont go in the super casual Star Wars direction.
Wat ne Wuchtbrumme!
Re: Battlefield 5 speculation
they won't do WWI because people will whine too much about the lack of customization. to do a WWI shooter you're basically limited to iron sights and mostly bolt action rifles. vehicle play would be awkward at best outside of aircraft and map design would be increasingly boring. not to say it wouldn't be cool but they won't do it.
it'll end up being a modern shooter or slightly futuristic shooter, or they'll go back and try WWII/korea/vietnam again just because those give more weapon/vehicle variety.
it'll end up being a modern shooter or slightly futuristic shooter, or they'll go back and try WWII/korea/vietnam again just because those give more weapon/vehicle variety.
woke up this morning, put on my slippers, walked in the kitchen and died
Re: Battlefield 5 speculation
I'd love to see a return to WWII with modern day graphics...matsif wrote:they won't do WWI because people will whine too much about the lack of customization. to do a WWI shooter you're basically limited to iron sights and mostly bolt action rifles. vehicle play would be awkward at best outside of aircraft and map design would be increasingly boring. not to say it wouldn't be cool but they won't do it.
it'll end up being a modern shooter or slightly futuristic shooter, or they'll go back and try WWII/korea/vietnam again just because those give more weapon/vehicle variety.
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Re: Battlefield 5 speculation
I don't think they would do a futuristic BF with Titanfall 2 announced. Probably not a good business decision to compete with themselves in the "future shooter" genre. I would love to see a WWII BF, and would be content with another modern shooter with updated graphics and new maps. But, I could be completely wrong so I guess we will just have to wait and see.
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Re: Battlefield 5 speculation
I wish they'd just turn Battlefield into a monthly subscription with constant content updates which wouldn't split the community like with the map packs. And it wouldn't really be any more expensive since now you pay 100 euros for a game with a lifespan of 2 years at most instead of paying like 5 euros a month
- Divine-Sneaker
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Re: Battlefield 5 speculation
Please god no, I want to be able to actually play the game I've bought without having to commit to powerplaying it for a month at a time to not feel wasteful. If EA wanted to not be woefully anti-consumer, they'd have to go back to releasing one or two good expansions for their games. Expansions that contain a significant expansion on the mappool, potentially a single new gamemode if that's something they want etc. instead of releasing overpriced minipacks of 2 maps at a time and some badges for a profile noone ever sees.
But we all know they won't.
As for WWII. I'd much rather see a future setting because it means there's no actual tie to people's conventions about what fits and what doesn't. No tacky "realism" that game design and balacing somehow needs to adhere to in the name of not pissing of dumbasses who can't abstract the two.
But we all know they won't.
As for WWII. I'd much rather see a future setting because it means there's no actual tie to people's conventions about what fits and what doesn't. No tacky "realism" that game design and balacing somehow needs to adhere to in the name of not pissing of dumbasses who can't abstract the two.
"fraking game mechanics"
Re: Battlefield 5 speculation
The problem with a futuristic setting is the possibility (knowing DICE, it's inevitable) of even more lock-ons than BF4.
Because DARPA is working on lock-on bullets IRL, and DICE super fan-boys are like "it's da future, anything can happen!" (I've heard that a few times during BF4 beta, about the lock-on RPG-7)
Since WWII is all semi-autos and bolts, I don't think that will go through well with today's BF players.
The future is guided bullets and pewpew lasers beams, which all ready saturates the current FPS market with battlefront and CoD right now.
So's I thinks it's gon b modern.
Because DARPA is working on lock-on bullets IRL, and DICE super fan-boys are like "it's da future, anything can happen!" (I've heard that a few times during BF4 beta, about the lock-on RPG-7)
Since WWII is all semi-autos and bolts, I don't think that will go through well with today's BF players.
The future is guided bullets and pewpew lasers beams, which all ready saturates the current FPS market with battlefront and CoD right now.
So's I thinks it's gon b modern.
MAAfield 4: MAA Rising, Second MAA, MAA Strike, MAA's Teeth, Final MAA, MAA Operations, Community MAA and Legacy MAA
Re: Battlefield 5 speculation
BF2142 did perfectly well without that many infantry lockons. I think they had a Lock-on-to-air rocket launcher, and floaty mines that followed moving vehicles. The mines were interesting 'cause they rose up before they killed you, and if you stopped they'd disarm and you could destroy them, but if you were too slow there was no outrunning them.
There was some light heatseeking/selfcorrecting in a lot of the air and walker combat I beleive, but anything that was self correcting was fairly minor and didn't do that much damage.
There was some light heatseeking/selfcorrecting in a lot of the air and walker combat I beleive, but anything that was self correcting was fairly minor and didn't do that much damage.
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Re: Battlefield 5 speculation
I'm ashamed to know that this is a fellow dutchmenCekiHappy wrote:https://www.youtube.com/watch?v=beT35F5QLTQ
Re: Battlefield 5 speculation
I said this when DICE put Active Radar missiles in BF4:Nix wrote:The problem with a futuristic setting is the possibility (knowing DICE, it's inevitable) of even more lock-ons than BF4.
Because DARPA is working on lock-on bullets IRL, and DICE super fan-boys are like "it's da future, anything can happen!" (I've heard that a few times during BF4 beta, about the lock-on RPG-7)
Since WWII is all semi-autos and bolts, I don't think that will go through well with today's BF players.
The future is guided bullets and pewpew lasers beams, which all ready saturates the current FPS market with battlefront and CoD right now.
So's I thinks it's gon b modern.
inb4multiplayerisjustquicktimeevents
The more futuristic we get (i.e. lock-on bullets in machine guns) the more these multiplayer games will just become quick time events like where you cycle between the Spacebar, W, Q, E buttons during a cutscene in singleplayer.
- Divine-Sneaker
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Re: Battlefield 5 speculation
I don't see why futuristic tech has to be limited to bending bullets and superpowered lockons. Why can't it be just be cool crap like lasers, railguns, hover/vtol vehicles etc. that looks and sounds awesome as frak but also isn't burdened by any sort of dissonance between real function and game balance.
Of course we're talking dice/ea, but I can't seem to imagine a different setting that would have more potential for a well balanced and fun shooter than the future.
Of course we're talking dice/ea, but I can't seem to imagine a different setting that would have more potential for a well balanced and fun shooter than the future.
"fraking game mechanics"
Re: Battlefield 5 speculation
Because of this:
It's a scan of a PC Gamer BF3 Preview interviewing Patrick "it's magic" Bach (underline is mine). He was a Senior Producer back then, moved up to an Executive Producer for BF4, and now he's a VP General Manager (whatever the frak that means).
Point is "Lowering the threshold" has been DICE's policy for quite some time and I doubt it'll change in BF5. I certainly hope I'm wrong, but I think we'll see more how do we make the game more accessible (i.e. casual) interviews in the future.
It's a scan of a PC Gamer BF3 Preview interviewing Patrick "it's magic" Bach (underline is mine). He was a Senior Producer back then, moved up to an Executive Producer for BF4, and now he's a VP General Manager (whatever the frak that means).
Point is "Lowering the threshold" has been DICE's policy for quite some time and I doubt it'll change in BF5. I certainly hope I'm wrong, but I think we'll see more how do we make the game more accessible (i.e. casual) interviews in the future.
Re: Battlefield 5 speculation
I haven't seen any concrete evidence as confirming either real or fake, but it's something.
My opinions on theme of BF5:
My opinions on theme of BF5:
Spoiler: show