BF3 server docs are up.
http://planetbattlefield.gamespy.com/fu ... ?id=165580
Server info indicates multiple soldiers per account, but someone from DiCE said they thought it could be a copy/paste error, since the manual is based on the BC2 manual.
Edit: This is encouraging...
Server Manual wrote:BF3 PC game servers are designed to rotate through a sequence of maps. The exact configuration is specified in the server’s internal map list. Different maps in the map list can use different game modes. (Note however, that some game modes will not work properly if there are more players on the server than the game mode is designed for.)
It also states that there will be both PBID and EAID numbers for every player, and bans can be name, IP, PBID OR EAID based.
The manual also states that unranked servers are currently INOPERABLE...
Server Manual wrote:Currently, unranked does not work correctly. All game servers will have to run ranked.
Our goal is to make unranked game servers allow full customization of the set of available weapons, regardless of the individual player progression.
Friendly fire and kill cam can both be turned on/off through server settings. Same goes for minimap, crosshairs, 3d spotting, minimap spotting, health regeneration (thank god!), and this: vars.onlySquadLeaderSpawn – when set, players can only spawn on the squad leader.
The server software comes with a GUI system for controlling the server without having to use console commands.
The manual includes the required settings to be able to have players sent to your server via quickmatch. If you don't conform, your server will be available through the browser, but not quickmatch.