haruky wrote:Nice!! I've signed up and it seems liek Matsif is right on top of things.
What sort of roles are there within the ORG system?? I'm curious to know!
it's still early on and just an initial release with a lot of expansion planned. Currently there are just 6 ranks and 4 roles that give you varying power of control over editing things like the History/Manifesto/Charter, banners, adding a youtube video, color schemes (only 5 set ones atm), and the like, which I'll explain a bit below.
Ranks are currently Recruit, Regular, Experienced, Veteran, Expert, and Master, all the names can be edited. As of right now these hold no meaning except as a sorting tool to enumerate the players, and don't give any privileges, as those are tied to roles. Basically think of these as how ABC is organized.
"Roles" are currently Founder (full admin access over the org), Officer (can manage members/ranks/roles), Recruitment (can manage invites/applications), and Marketing (can manage "branding," which is the banners and manifesto/charter/history stuff). All these names can be edited as well. Since I'm at founder I'm not really sure what the limitations of each of these are. I'm guessing it just blocks off some of the admin tabs, but definitely something we can play with. You can also be assigned multiple roles, so we can give people essentially founder access with 3 roles.
The admin panel gives you 5 administration tabs and a "public view" tab which takes you to the front org page:
-Overview shows org stats (activity ranking around all orgs, size, age, membership, and current/denied/blocked/cancelled invites and applications).
-Branding gives you control over the intro/history/manifesto/charter text, background of the org site and banners, and lets you add a youtube video in the main org page. It also lets you change color schemes (I have ours set on the PMC colors right now because I like green, but open to vote/change) and the org logos (large logo on the left over the banner at the top and a small forum marker).
-Members lets you manage member ranks and roles with member search and sorting by role/rank.
-Recruitment lets you set a recruitment text, whether we are openly recruiting on the site (yes by default, I haven't changed it), and manage invites and applications.
-Settings lets you change a lot of options:
1) set rank/role names (titles tab), the org name (although the GCI tag is set at org creation and unable to be edited, so if we want that to change we'll have to recreate the org)
2) the archetype for the org (sets default colors/font, organization gave full control so I set it to that so we can make things as we want)
3) primary/secondary activities (had to be set at creation, I just put exploration and freelancing but since we plan on doing pretty much everything don't put too much thought into these, there are tons of options but none that just say "we do anything")
4) commitment level (I left as casual, but we'll probably have a mix)
5) primary language (english but tons of options)
6) a role play tag (I set to no as I don't know how much RP yinz plan on doing)
7) an ownership transfer and org delete button
Chart and Fleet View aren't available yet, but I believe Chart shows a flow chart of how the org is organized (like a rank/role breakdown) and fleet view I believe will show all the ships we have as an org, but documentation on that is kinda hazy atm.
We should get together some time as a group and sort out some things to see what access each role really has and play around with making history/manifesto/charter stuff and adding some other things, although there's no real rush as the game isn't coming out for another year or so.
Also, the new chat system was rolled out, so we have our own chat channels for the org and org officers. To use it, you have to go into your account settings and generate an XMPP key before it will work, and right below that you can set the chat to auto-connect to the org chat tabs.