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BF3 field report#7 - Seven Ways Battlefield 3 is improving
Posted: Thu Nov 03, 2011 7:50 pm
by .Sup
DICE just posted some new info regarding fixes, probably inclusive in the first patch:
•Quick match functionality has been improved for consoles
•Squad joining and staying in squads will be fixed in the near future
•Hardcore server availability has been added and now works properly
•Lag and rubber banding has been recently fixed
•Default region settings in server browser: a fix which will be rolled out in the near future
•Game stability has been improved in the latest server patch
•Origin installation and authentication issues: will be fixed in the near future.
You can read the full Battlelog blog post
here
Re: BF3 field report#7 - Seven Ways Battlefield 3 is improvi
Posted: Thu Nov 03, 2011 7:59 pm
by WoodenPlank
.Sup wrote:
DICE just posted some new info regarding fixes, probably inclusive in the first patch:
•Quick match functionality has been improved for consoles
•Squad joining and staying in squads will be fixed in the near future
•Hardcore server availability has been added and now works properly
•Lag and rubber banding has been recently fixed
•Default region settings in server browser: a fix which will be rolled out in the near future
•Game stability has been improved in the latest server patch
•Origin installation and authentication issues: will be fixed in the near future.
You can read the full Battlelog blog post
here
What about joystick support? Fixing balance issues with aircraft and AA? Weapon balance? CPU usage issues? Disappearing/reappearing players and weapons? The net and hitcode?
Oh, wait, those require work.

Re: BF3 field report#7 - Seven Ways Battlefield 3 is improvi
Posted: Thu Nov 03, 2011 8:12 pm
by .Sup
They did say fixing planes is their priority. The list above is probably just a part of the things they are going to fix.
Re: BF3 field report#7 - Seven Ways Battlefield 3 is improvi
Posted: Thu Nov 03, 2011 9:05 pm
by sledgehammer
*sigh*
If you read the post carefully, they are fixing squad's ( on console )... I would LOVE to see their list of REAL priorities...
Re: BF3 field report#7 - Seven Ways Battlefield 3 is improvi
Posted: Thu Nov 03, 2011 9:11 pm
by Winter_Lion
The air arm of bf3 is third world at best. The helis and F18 are clumsy and slow. Very vulnerable to stingers, and stingers are one of the first things available to the BF3 trooper. The weapons on the aircraft are universally toted as being underpowered.
Smoke and chaff upgrades should help even it up if done right. That will be the typical EA crap shoot at best. Maybe we can use the planes as mobile advertising platforms. GC on the tail and we push them into prominent spots along the roads....adapt or die gents.......lol
Oh well, it's all in a day when these games cost so much, require top shelf OS and vid card as well as lots of ram. You do all that and find out they screwed up the game at balance and game engine level before you borrowed that hobby money out of your mum's purse after she went to bed. This all must be very frustrating for the gamers without jobs segment of our community.
Toodles from Texas...........Winter

Re: BF3 field report#7 - Seven Ways Battlefield 3 is improvi
Posted: Thu Nov 03, 2011 9:16 pm
by sledgehammer
The moment I see angry birds advertising in-game I'm done!
