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End Game Patch Notes
Posted: Tue Mar 05, 2013 6:58 am
by Jokerle
Hi there,
PC update and patch is incoming today. See the patch notes here:
http://battlelog.battlefield.com/bf3/news/ (dont hope for much, you wont get it)
They patched important stuff like:
Solved an issue where a counter on Operation Metro lacked collision so that players were unable to put their bipod on it.

Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 7:07 am
by iRawPeanut
"TV-missile should no longer be able to blow up the helicopter shooting the missile."
frak yeah!
I don't know about the "should" in there tho...
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 7:17 am
by KoffeinFlummi
TV-missile should no longer be able to blow up the helicopter shooting the missile.

Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 7:20 am
by ICallIDTheft
Hasn't that been in the patch notes now for like three patches?
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 7:23 am
by KoffeinFlummi
ICallIDTheft wrote:Hasn't that been in the patch notes now for like three patches?
You gotta believe.
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 7:41 am
by TheYonderGod
ICallIDTheft wrote:Hasn't that been in the patch notes now for like three patches?
Yes lol...
I loled at some of these bugs that I didn't even know about.
Sad to see no jet nerf, especially for the Rush jets that kill a tank by looking at it...
And I wish they would remove/lower spawn invulnerability, it's so stupid.
And less suppression would be nice D:
And all the other bugs that I can't specifically think of right now. edit: oh, these:
http://forum.symthic.com/battlefield-3- ... d-current/
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 8:20 am
by Necromancer
cosmetic fixes. all the important bugs left untouched.
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 9:07 am
by sushi
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 10:17 am
by mrBLUE9
Fixed an issue where landing a helicopter on a mobile artillery vehicle would make the helicopter invisible.
So, that's why I die so much in Battlefield! There's invisible helicopters killing me!
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 10:42 am
by knorren
Added player.ping rcon command.
So does that mean we finally will be able to get a pingkicker on the servers, it would be about bloody time!

Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 12:23 pm
by Gardalop
Also I have heard rumors that another pair of m-cons has been added to Damavad Peak rush. Can anyone confirm this?
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 12:38 pm
by ICallIDTheft
Gardalop wrote:Also I have heard rumors that another pair of m-cons has been added to Damavad Peak rush. Can anyone confirm this?
Yup it's there. The attackers get a HMMWV, a tank, a transport helicopter and a scout helicopter. The defenders get two tanks and a scout helicopter.
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 12:48 pm
by Gardalop
That is great thanks.
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 2:30 pm
by Darkrider312
Interesting. Another set of MCOMs for a total of 5 sets to be destroyed on Damavand? Should try this sometime.
Re: End Game Patch Notes
Posted: Tue Mar 05, 2013 2:43 pm
by elchino7
mrBLUE9 wrote:Fixed an issue where landing a helicopter on a mobile artillery vehicle would make the helicopter invisible.
So, that's why I die so much in Battlefield! There's invisible helicopters killing me!
Not only helicopters. Besides, this is just a client side bug meaning that the rest of the server can see the chopper.
When you collide with other vehicles and bail out it may happen that the actual position of the vehicle is on one part (server data) and you see it on an another part being unable to get into it unless someone tells you where the vehicle is.
ICallIDTheft wrote:Gardalop wrote:Also I have heard rumors that another pair of m-cons has been added to Damavad Peak rush. Can anyone confirm this?
Yup it's there. The attackers get a HMMWV, a tank, a transport helicopter and a scout helicopter. The defenders get two tanks and a scout helicopter.
Ahhhhhh...memories...a 5 "impossible" to win Rush map (Valparaiso?)...challenge accepted.