BF4 changes
Posted: Fri Oct 18, 2013 9:37 am
most of you has already know this, but there are a lot bits and pieces of information and changes scattered around the web, so if you come across something, post it here.
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- Low frame rate/stuttering fixed.
- Stuck on loading screen fixed.
- High CPU usage during the Beta fixed.
- The elevator catapult fixed.
- player will get more then one hit/sound when he or she was the victim of a quick, clean kill.
- Fixed an issue where the knife stab didn’t align with the kill event.
- Fixed an issue where the tank main gun did not correctly hit the center of the crosshair at all times.
- Fixed some projectiles not warning vehicles when they were fired on a Laser Designated target.
- Fixed game doesn't remember your last played class.
- The revive time has been increased from 7s to 10s.
- Increased the default throw distance of the portable ammo and med packs.
- Portable ammo packs now reload 2 magazines of bullets instantly and up a total of 4 magazines per pack over time.
- Increased the damage of the Stinger and IGLA to 3 hits to kill attack choppers (was 25%, now 35%).
- Reduced the damage the 40mm and 25mm infantry weapons do to armored vehicles to highlight their anti-infantry role.
- Increased the speed of all TOW guided missiles to 75m/s from 50m/s so they can catch-up to fast vehicles like the Quad bike.
- Increased the sustained fire accuracy of the Coaxial LMG on armored vehicles because it was underpowered.
- Reduced the damage main gun on the IFVs against other armor to highlight their primarily anti-infantry role.
- RPG7 and SMAW can no longer lock on to Laser Designated Targets. It was inauthentic and not balanced.
- Reduced the lock on distance for MBT LAW missiles to 350m from 500m.
- All Laser Designated missiles now do a maximum of 90% damage to Attack and Scout helicopters (down from 100%).
- MBT cannons offer multiple rounds, one of these rounds is capable of a 1 hit kill on attack and scout helicopters.
- Stationary/Base Anti-Air will automatically shoot down spotted enemies around the uncap. It cannot be manned.
- Information about Jets
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