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High Tick Rate, server testing!

Posted: Fri Sep 18, 2015 8:41 am
by Th30ne
Hey!

Dice are testing higher tick rates atm: http://battlelog.battlefield.com/bf4/se ... -SERVER-1/

I've played on it for a few rounds and it feels really good, here's a few things l noticed:

[*]There is a little rubberbanding/lag but not a huge amount, happened mainly in tanks
[*]Tanks HMG rounds hit perfectly now really nice to see
[*]Infantry play is fantastic! It really feels like every bullet you shoot at someone connects!!!
[*]No dying around corners!
[*]Jet's feel amazing to fly now very very responsive and the hit reg is amazing!

My ping was at 29ms all the time while l played would be interesting if someone would join with a higher and lower ping to see if makes a massive difference or not.

Re: High Tick Rate, server testing!

Posted: Fri Sep 18, 2015 10:10 am
by cairdazar
How to the new speed inheritance on vehicle shots feel? from looking at videoit looks a bit to much.

Re: High Tick Rate, server testing!

Posted: Fri Sep 18, 2015 10:29 am
by Th30ne
cairdazar wrote:How to the new speed inheritance on vehicle shots feel? from looking at videoit looks a bit to much.
The server is setup for the retail version of the game not the CTE so no speed inheritance, watched the vid it looks weird as hell!

Re: High Tick Rate, server testing!

Posted: Fri Sep 18, 2015 11:24 am
by cairdazar
oh I din't notice they pushed 60hz to retial

Re: High Tick Rate, server testing!

Posted: Fri Sep 18, 2015 12:54 pm
by ZombieToof
cairdazar wrote:oh I din't notice they pushed 60hz to retial
Only on a hand full of their test servers. There collect test data now and want to push it as an option for rentable servers with a server patch in the future.

Re: High Tick Rate, server testing!

Posted: Fri Sep 18, 2015 2:08 pm
by CaptJagermeister
cairdazar wrote:How to the new speed inheritance on vehicle shots feel? from looking at videoit looks a bit to much.
I just watched that video and that looks absolutely terrible! How am I going to hit your c4 quads with this crap?

Re: High Tick Rate, server testing!

Posted: Sun Sep 20, 2015 10:55 am
by cairdazar
I tried to play at the 60hz server but it full of blatant hackers, it this what ordinary official servers are like? How anybody play in servers with out admins is beyond me.