Patch 1.01 client and server available
Posted: Wed Jul 06, 2005 2:49 am
this is an unofficial forum post, but some "ranked server admins" confirmed the information on the linux server mailinglist
The new unranked server files are allready downloadable:http://wolfgaming.net/vB/showthread.php?t=18388 wrote: The first patch for BF2 will be available tomorrow, Wednesday the 6th at approximately noon PST.
The new Linux server and Windows servers will also be available. The Client patch weighs in at just over 13 Megs. While the server files are complete re-installs. The server software is the major part of this release. Netcode is a big piece of this for the Ranked and UnRanked Servers.
Patch v1.01
* Fixed in issue that caused the Multiplayer Browser to become unresponsive.
* Fixed an issue where some game controls were not available to be rebound within the Options menu.
* Fixed an issue with increasing performance degradation on servers.
* Fixed a problem with shader caching on client/host : after the first map in a rotation, shaders would be loaded on the fly during gameplay.
* Fixed a crash with rebinding LMB
* Fixed a problem that caused environment mapping to not appear on reflective surfaces.
* Fixed a crash that happened when a client picks up a kit that doesn't
exist anymore.
* Fixed a problem with AI when the game was paused for a long time: bots
would become unresponsive and also shoot more accurately.
* LOD distances tweaked on certain objects.