Dareitus wrote:I forgot about the 4 maps in Back to Karkand. 13 isn't bad I was hoping for 12!
we only really need Karkand any way
We didn't play Karkand much at GC and when we did it was a spam fest. I remember in an alley that leads from Hotel to Square people were dying over and over from grenades and they still kept going into that alley like it was the only way to get to Square. Was quite hilarious actually.
Sounds like a pubbie server of lemmings
I remember back in BF2: Campaign 3... it was almost like Karkand was mandatory to play every weekend, haha.
Dareitus wrote:I forgot about the 4 maps in Back to Karkand. 13 isn't bad I was hoping for 12!
we only really need Karkand any way
We didn't play Karkand much at GC and when we did it was a spam fest. I remember in an alley that leads from Hotel to Square people were dying over and over from grenades and they still kept going into that alley like it was the only way to get to Square. Was quite hilarious actually.
Sounds like a pubbie server of lemmings
I remember back in BF2: Campaign 3... it was almost like Karkand was mandatory to play every weekend, haha.
That's because the tile it was on kept getting attacked.
If there ever a time to use static maps, it would be in Campaign 1. Everything will be so new that it will be hard to get tired of it. The issue with C3's Karkand recycling was that it was a chokepoint... it wasn't just attacked, it had to be attacked (if I remember right)
If there ever a time to use static maps, it would be in Campaign 1. Everything will be so new that it will be hard to get tired of it. The issue with C3's Karkand recycling was that it was a chokepoint... it wasn't just attacked, it had to be attacked (if I remember right)
If I am remember the right campaign, I believe you are correct. I actually enjoyed Karkand with GC, but hated it on pubs due to all the asshattery.
I definitely think we need to plan now to use the Karkand map pack maps.
Stop stressing about "only" 9 or 13 maps... We had 12 at launch for BF2 and personnaly I had tons of fun on those map and would have played all GC BF2 campaigns on them ! (Adding the other official maps as they came out).
Too much map means not enought time spent thinking about strategy, and it ends up in rounds that just feel like we are on a pub server...
StarLord wrote:Stop stressing about "only" 9 or 13 maps... We had 12 at launch for BF2 and personnaly I had tons of fun on those map and would have played all GC BF2 campaigns on them ! (Adding the other official maps as they came out).
Too much map means not enought time spent thinking about strategy, and it ends up in rounds that just feel like we are on a pub server...
there are some not closer specified security issues giving moders full access to frostbite 2.
but mainly dice won't to ship error prone mod tools.
here is an interview with Karl Magnus Troedsson.http://pc.ign.com/articles/119/1194776p1.html